Warning! Long post ahead!
So I didn't expect there to be a Part III but I was writing my gear list and it got longer and longer with all my additional comments so here is Part III =X Parts I & II here if you missed them.
Gear, continued
Weapon: Replacing Hammer of the Astral Plane +42 crit/+31 haste/+461 SP/+44 int
Turning Tide -5 crit/+17 haste/+59 SP/+6 int Perfect itemization right here. Only thing better is the legendary!
Runescribed Blade +10 crit/-31 haste/+89 SP/+7 int With so much haste on Ulduar gear, maybe having a weapon with a lot of crit is the way to go, plus that spell power upgrade is nothing to sneeze at =X There is spirit on this weapon though so let the priests/druids/locks/mages get this weapon first if they need it as they benefit more from spirit than us paladins.
Guiding Star -42 crit/+18 haste/+89 SP/+4 int Loss in crit but in this case, the sheer gain in SP can tip the scale in favor of this as an upgrade.
Torch of Holy Fire -42 crit/+17 haste/+59 SP/+3 int The Guiding star is better so I'm sort of meh about this weapon.
- Furious Gladiator's Salvation -31 crit/-31 haste/+131 SP/+10 int (Dazzling Forest Emerald) So no crit or haste but even more SP gain than the legendary! Well, I still wouldn't use this weapon personally but if you can make up for the loss of haste and crit elsewhere, this weapon can be a great asset for you.
- Constellus -13 crit/-31 haste/+131 SP/+9 int (Dazzling Forest Emerald) The sheer gain of SP might make the loss of crit and haste worth it but I feel the next weapon on the list is better despite it being a lower item level.
- Aesuga, Hand of the Ardent Champion +3 crit/-9 haste/+89 SP/+21 int (Brilliant Autumn's Glow) Negligible loss of haste for other stats, =)
- Val'anyr, Hammer of Ancient Kings +5 crit/+15 haste/+126 SP/+10 int Legendary, baby!!! Perfect paladin itemization and a nice proc! New BIS for sure.