Friday, February 12, 2010

Healing Valithria Dreamwalker

When I first heard about this fight before ICC came out, I was super excited. OMG, a fight where you have to heal the boss to full instead?! Cool!!!

I felt like this is something that is really fun and new for healers. Now that VDW is out and available for those that clear Lower Spire, I have to say it is an interesting experience.

I had a lot of fun doing it the first time around but after a while, it actually got a little un-fun (yes, I know that is not a real word).

Why?

I know that there are always healers that care a little too much about where they are on the charts but this is actually the one fight where healers need to care about their numbers. Plus, you have limited resources (aka clouds) that healers can jostle over in order to make their green numbers bigger. This is a completely different mind set than I am used to for healing.

When I raid, I am not concerned about my pretty green numbers to the point where I have all my healing combat text turned off. That is because I have a really good idea of how much my FoL, HS and HL will heal for in general.

I also tend to only worry about CDs in the context of mana management.

That is all completely changed in the VDW fight.

Despite how they tried to disguise it, VDW is still at heart a DPS race. Instead of DPS though, it is HPS we have to worry about and there is no real enrage timer though the raid may get overwhelmed by adds over time.

For healers that are to heal VDW and go in to the portal, their main concern is to grab clouds that will stack the Emerald Vigor buff. The problem is that it is very possible to "steal" clouds from other healers if they happen to be going for the same cloud and they were a little slower.

Even worse is that it could potentially have screwed over their stack timing and thus lowered their HPS. Unless of course you are going to have all the healers get stacks together but you are still jockeying for portal spawns, which are subject to RNG that can be frustrating.

In short, it is hard for team work to take place when everyone is fighting over limited resources.

Even so, I have some tips for healing this fight as a holy paladin that may make HPS output a bit easier. Hope it helps! (I still don't have Portal Jockey! I don't get it, I've been trying to make sure I go into every portal!! WTH!)

Thursday, February 11, 2010

Bitten Achievement

So according to Bornakk...

Bornak 2-4-10


Dammit, why do you change this after I could have gotten the 10 man achievement??!

Damn it.

Going to have to wait till next reset for the 10 man one.

And yes, I know my recent posts are short and sweet but I'll have a long properly spicy one for you soon. I hope =X

Till next time!

Monday, February 8, 2010

Lich King Weapons

Woot! According to MMOChampions, Arthas crit/mp5 mace becoming crit/haste, which is a BIG improvement imo!

What's up with Blizz letting the Koreans have the scoop? I want their forum moderators... =T

I'm assuming this change will happen to all the crit/mp5 maces form 10/25 normal and hard.

I'm guessing they wanted to avoid another Turning Tide debacle, where holy paladins' BIS was the BIS of mages and locks.

Saturday, February 6, 2010

Stalking Feeds

Been so obsessed with Armory and WoW-heroes recently =X

2-5-10
Here's a screenshot of mine

It's so addicting with the new activity feed! Satisfying my stalker urges.

You have people you like to keep tabs on?

What type of WoW player are you?

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